What is x in C

The following is a table that lists the precedence and associativity of all the operators in the C and C++ languages. Operators are listed top to bottom, in descending precedence.

What is x in C

The following is a table that lists the precedence and associativity of all the operators in the C and C++ languages. Operators are listed top to bottom, in descending precedence. Descending precedence refers to the priority of the grouping of operators and operands. Considering an expression, an operator which is listed on some row will be grouped prior to any operator that is listed on a row further below it. Operators that are in the same cell (there may be several rows of operators listed in a cell) are grouped with the same precedence, in the given direction. An operator's precedence is unaffected by overloading.

The syntax of expressions in C and C++ is specified by a phrase structure grammar.[5] The table given here has been inferred from the grammar.[citation needed] For the ISO C 1999 standard, section 6.5.6 note 71 states that the C grammar provided by the specification defines the precedence of the C operators, and also states that the operator precedence resulting from the grammar closely follows the specification's section ordering:

"The [C] syntax [i.e., grammar] specifies the precedence of operators in the evaluation of an expression, which is the same as the order of the major subclauses of this subclause, highest precedence first."[6]

A precedence table, while mostly adequate, cannot resolve a few details. In particular, note that the ternary operator allows any arbitrary expression as its middle operand, despite being listed as having higher precedence than the assignment and comma operators. Thus a? b, c: d is interpreted as a? (b, c): d, and not as the meaningless (a? b), (c: d). So, the expression in the middle of the conditional operator (between ? and :) is parsed as if parenthesized. Also, note that the immediate, unparenthesized result of a C cast expression cannot be the operand of sizeof. Therefore, sizeof (int) * x is interpreted as (sizeof(int)) * x and not sizeof ((int) * x).PrecedenceOperatorDescriptionAssociativity1

highest::Scope resolution (C++ only)None2++Postfix incrementLeft-to-right--Postfix decrement()Function call[]Array subscripting.Element selection by reference->Element selection through pointertypeid()Run-time type information (C++ only) (see typeid)const_castType cast (C++ only) (see const_cast)dynamic_castType cast (C++ only) (see dynamic cast)reinterpret_castType cast (C++ only) (see reinterpret_cast)static_castType cast (C++ only) (see static_cast)3++Prefix incrementRight-to-left--Prefix decrement+Unary plus-Unary minus!Logical NOT~Bitwise NOT (Ones' Complement)(type)Type cast*Indirection (dereference)&Address-ofsizeofSizeof_AlignofAlignment requirement (since C11)new, new[]Dynamic memory allocation (C++ only)delete, delete[]Dynamic memory deallocation (C++ only)4.*Pointer to member (C++ only)Left-to-right->*Pointer to member (C++ only)5*MultiplicationLeft-to-right/Division%Modulo (remainder)6+AdditionLeft-to-right-Subtraction7<<Bitwise left shiftLeft-to-right>>Bitwise right shift8<=>Three-way comparison (Introduced in C++20 - C++ only)Left-to-right9<Less thanLeft-to-right<=Less than or equal to>Greater than>=Greater than or equal to10==Equal toLeft-to-right!=Not equal to11&Bitwise ANDLeft-to-right12^Bitwise XOR (exclusive or)Left-to-right13|Bitwise OR (inclusive or)Left-to-right14&&Logical ANDLeft-to-right15||Logical ORLeft-to-right16?:Ternary conditional (see ?:)Right-to-left=Direct assignment+=Assignment by sum-=Assignment by difference*=Assignment by product/=Assignment by quotient%=Assignment by remainder<<=Assignment by bitwise left shift>>=Assignment by bitwise right shift&=Assignment by bitwise AND^=Assignment by bitwise XOR|=Assignment by bitwise ORthrowThrow operator (exceptions throwing, C++ only)17



The precedence table determines the order of binding in chained expressions, when it is not expressly specified by parentheses.

  • For example, ++x*3 is ambiguous without some precedence rule(s). The precedence table tells us that: x is 'bound' more tightly to ++ than to *, so that whatever ++ does (now or latersee below), it does it ONLY to x (and not to x*3); it is equivalent to (++x, x*3).
  • Similarly, with 3*x++, where though the post-fix ++ is designed to act AFTER the entire expression is evaluated, the precedence table makes it clear that ONLY x gets incremented (and NOT 3*x). In fact, the expression (tmp=x++, 3*tmp) is evaluated with tmp being a temporary value. It is functionally equivalent to something like (tmp=3*x, ++x, tmp).
  • Abstracting the issue of precedence or binding, consider the diagram above for the expression 3+2*y[i]++. The compiler's job is to resolve the diagram into an expression, one in which several unary operators (call them 3+( . ), 2*( . ), ( . )++ and ( . )[ i ]) are competing to bind to y. The order of precedence table resolves the final sub-expression they each act upon: ( . )[ i ] acts only on y, ( . )++ acts only on y[i], 2*( . ) acts only on y[i]++ and 3+( . ) acts 'only' on 2*((y[i])++). It is important to note that WHAT sub-expression gets acted on by each operator is clear from the precedence table but WHEN each operator acts is not resolved by the precedence table; in this example, the ( . )++ operator acts only on y[i] by the precedence rules but binding levels alone do not indicate the timing of the postfix ++ (the ( . )++ operator acts only after y[i] is evaluated in the expression).

Many of the operators containing multi-character sequences are given "names" built from the operator name of each character. For example, += and -= are often called plus equal(s) and minus equal(s), instead of the more verbose "assignment by addition" and "assignment by subtraction". The binding of operators in C and C++ is specified (in the corresponding Standards) by a factored language grammar, rather than a precedence table. This creates some subtle conflicts. For example, in C, the syntax for a conditional expression is:logical-OR-expression ? expression : conditional-expression

while in C++ it is:logical-OR-expression ? expression : assignment-expression

Hence, the expression:

is parsed differently in the two languages. In C, this expression is a syntax error, because the syntax for an assignment expression in C is:unary-expression '=' assignment-expression

In C++, it is parsed as:

which is a valid expression.[10][11]

If you want to use comma-as-operator within a single function argument, variable assignment, or other comma-separated list, you need to use parentheses,[12][13] e.g.:int a = 1, b = 2, weirdVariable = (++a, b), d = 4;

Criticism of bitwise and equality operators precedenceEdit

The precedence of the bitwise logical operators has been criticized.[14] Conceptually, & and | are arithmetic operators like * and +.

The expression a & b == 7 is syntactically parsed as a & (b == 7) whereas the expression a + b == 7 is parsed as (a + b) == 7. This requires parentheses to be used more often than they otherwise would.

Historically, there was no syntactic distinction between the bitwise and logical operators. In BCPL, B and early C, the operators && || didn't exist. Instead & | had different meaning depending on whether they are used in a 'truth-value context' (i.e. when a Boolean value was expected, for example in if (a==b & c) {...} it behaved as a logical operator, but in c = a & b it behaved as a bitwise one). It was retained so as to keep backward compatibility with existing installations.[15]

Moreover, in C++ (and later versions of C) equality operations, with the exception of the three-way comparison operator, yield bool type values which are conceptually a single bit (1 or 0) and as such do not properly belong in "bitwise" operations.

C++ operator synonymsEdit

C++ defines[16] certain keywords to act as aliases for a number of operators:KeywordOperatorand&&and_eq&=bitand&bitor|compl~not!not_eq!=or||or_eq|=xor^xor_eq^=

These can be used exactly the same way as the punctuation symbols they replace, as they are not the same operator under a different name, but rather simple token replacements for the name (character string) of the respective operator. This means that the expressions (a > 0 and not flag) and (a > 0 && !flag) have identical meanings. It also means that, for example, the bitand keyword may be used to replace not only the bitwise-and operator but also the address-of operator, and it can even be used to specify reference types (e.g., int bitand ref = n). The ISO C specification makes allowance for these keywords as preprocessor macros in the header file iso646.h. For compatibility with C, C++ provides the header ciso646, the inclusion of which has no effect.

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